//
//  QQFriendTableViewController.m
//  练习tableView
//
//  Created by brother on 16/2/18.
//  Copyright © 2016年 brother. All rights reserved.
//

#import "QQFriendTableViewController.h"
#import "QQFriend.h"
#import "QQFriendGroup.h"
#import "QQFriendTableViewCell.h"
#import "CLHeadView.h"

@interface QQFriendTableViewController ()<CLHeadViewDelegate>

@end

@implementation QQFriendTableViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    // Uncomment the following line to preserve selection between presentations.
    // self.clearsSelectionOnViewWillAppear = NO;
    
    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
}

- (NSArray *)friendArray {
    if (_friendArray == nil) {
        NSString *path = [[NSBundle mainBundle] pathForResource:@"friends" ofType:@"plist"];
        NSArray *array = [NSArray arrayWithContentsOfFile:path];
        NSMutableArray *muarray = [NSMutableArray array];
        [array enumerateObjectsUsingBlock:^(id  _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
            QQFriendGroup *group = [[QQFriendGroup alloc] initWithDict:obj];
            [muarray addObject:group];
        }];
        _friendArray = muarray;
        NSLog(@"wefgtwesg%@",muarray);
    }
    return _friendArray;
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Incomplete implementation, return the number of sections
    return self.friendArray.count;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete implementation, return the number of rows
    QQFriendGroup *groupFriend = self.friendArray[section];
//    return groupFriend.groupFriend.count;
    return   groupFriend.isOpen ? 0 :groupFriend.groupFriend.count;
}

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    QQFriendTableViewCell *cell = [QQFriendTableViewCell friendCellWithTableView:tableView];
    QQFriendGroup *groupFriend = self.friendArray[indexPath.section];
    QQFriend *friend = groupFriend.groupFriend[indexPath.row];
    cell.friendModel = friend;
    return cell;
}

- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
    return 30;
}

- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
    CLHeadView *headView = [CLHeadView headViewWith:tableView];
    headView.delegate = self;
    headView.friendGroup = self.friendArray[section];
//    NSLog(@"%p",headView);
    return headView;
}

-(void)headViewDidClick:(CLHeadView *)headView {
    [self.tableView reloadData];
}
/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
